2011-06-19, 05:45 AM
Shidoshi Wrote:This makes shooting someone give way too little benefit, making shooting air or self much better options. It unbalances the 3-way balance we had before.
Add penalties for shooting yourself or a teammate then. If you kill yourself/someone on your team by accident then you'll have to wait two turns to revive. And add a rule that at least one shot must be fired at the other team if more than x number of players are alive (obviously if there are less than, say, 3, then strategies involving shooting team members become key).

