Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Assigning professions to characters
#1
Many questions I need answered before I can decide which professions to assign to which of my (all too many) characters...

1) Are all materials and products tradeable?

2) Can any character take on any profession and perform all its functions, or are there limits, direct (such as being unable to blacksmith items above your level) or indirect (such as all decent mining maps containing monsters that hit high)?

3) Do any of the character's base or derived stats affect its professional performance (for example: "hands" improving success odds, or "str" slowing fatigue).

4) Do we get extra inventory space for crafting materials?

5) Are there materials that can only be obtained in specific, not-easily-reachable maps (in other words, do certain professions need to, or benefit from, staying in a specific area)?

I've probably forgotten important questions, so if anyone has tips on how to decide what profession for which char(s), I'd be glad to read them.
Reply


Messages In This Thread
Assigning professions to characters - by SaptaZapta - 2011-06-15, 08:41 AM
Assigning professions to characters - by FenixR - 2011-06-15, 08:53 AM
Assigning professions to characters - by Chicocl - 2011-06-15, 08:56 AM
Assigning professions to characters - by Dusk - 2011-06-15, 09:55 AM
Assigning professions to characters - by Locked - 2011-06-15, 01:24 PM
Assigning professions to characters - by FenixR - 2011-06-15, 01:27 PM
Assigning professions to characters - by FenixR - 2011-06-15, 04:48 PM
Assigning professions to characters - by Grey - 2011-06-15, 05:28 PM
Assigning professions to characters - by Luxeraph - 2011-06-15, 06:02 PM
Assigning professions to characters - by FenixR - 2011-06-15, 09:58 PM
Assigning professions to characters - by Rhayn - 2011-06-16, 02:33 AM
Assigning professions to characters - by Stereo - 2011-06-16, 04:54 AM
Assigning professions to characters - by White - 2011-06-17, 11:05 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)