2011-06-14, 06:42 PM
Stereo Wrote:Divine Shield: "absorbs damage" should be "absorbs physical damage". It can't protect against magic.
Divine, Ice, Lightning, Fire Charge: "Deactivates [...] when Charged Blow is used." Should just be cut from the description, it's not true.
HP Recovery: "Instantly" is wrong, it has a normal cast time, unlike potions.
Power Guard: Works half as well on bosses, which is completely not mentioned. Reduces knockback distance, which is completely not mentioned.
+ for people who don't already know
Heaven's Hammer: "Damage: 1400%" is completely from nowhere. The skill never does percent damage. "Leaves enemies with 1 hp" is more accurate, but only true if they have less than 1000001 HP.
Magic Crash: "cancel all enemy buffs and prevent them casting new buffs". Many buffs can't be canceled, and some can't be blocked either.
+ things that could be clearer
Guardian: "all attribute attacks" means "all elemental attacks".
HP Boost: "permanently increase max HP" means "passive buff to max HP".
crash is more of a "general" skill, but it can block anything as far as i know o.O what doesn't it block? i know it can dispel buff ups, except super def/mdef up and reflect, but i haven't fought anything that couldn't be blocked.

