2011-06-10, 03:09 PM
Aberrence Wrote:For Blood Drain vs Staff Booster - I can't think of a time where I wouldn't just cast both of these at the same time, so if you prefer 7 drain and 16 booster to 6 drain and 17 booster, ok. I just hit my macro to cast both of those and Reaper, and recast them when Booster starts to die which is about the same time that Drain starts to die.
I do macro them but drain dies out before booster does, 3 second difference for booster to have extra time when it doesn't even make me any faster with the duration. If I cast when drain blinks that makes my macro's booster getting extra time making no difference at all. If I wait until drain is gone then I'd be 1 or 2 skills short on draining hp from mobs. Being short means sometimes my auto pot might go kicking in while I"m too busy buffing. I've done spirit vikings, bearwolves, and castle golems several lvls ago easily without even using a single hp pot until I waste time to cast buffs or decide to chat too much. Essentially, your fastest way to drain hp is finishing blow + teleport.
Something I never do however, I never macro any skills with slow delays like maple warrior, reaper summon, shadow partner, mirror image, stance, thorns, those screw you over in bossing when you're trying to pot at the same time and while training if the skill takes too long I'm cut off from a pot or another skill or the skill doesn't come out at all because I walked. Conversion and body boost works with 0 delays you can even duck and cast it without needing to budge. Conversion is a skill good with macros but I don't use it enough since nothing really does enough damage to force me to use it except when going to bosses.
As for castle golems, jobs that are good mobbers would get way better exp at castle golems than bearwolves. So yeah, you can try it out, I recommend people to max stance early for this map if anything. Jobs that do mostly 1v1 based attack would go for bearwolves/crockys.

