2011-06-03, 01:01 PM
SOME skill adjustments? yes, dice and airstrike have to work on battleship. Yes, Hypnotize has to GO. Flamethrower needs to be STRONGER (ATM it's a JOKE.) Octopus needs to be summoned like gaviota (aka lower the amount of dps lost while summoning it). Rapid fire has to GO - it is USELESS, especially with ship losing it's CD on chaos. Bullseye has to get SOME significant improvement, damage wise or bonus wise. And ship has to get stance, somehow, I don't care how.
I'm not even going to ask for a rushing skill (all new jobs seem to get one - even ranged ones - I\L mages, mechs, WH's, Cannon Shooters, Evans. Not to mention almost all close range classes besides bandits has them.)
long story short - thief and pirate remake. NOW.
I'm not even going to ask for a rushing skill (all new jobs seem to get one - even ranged ones - I\L mages, mechs, WH's, Cannon Shooters, Evans. Not to mention almost all close range classes besides bandits has them.)
long story short - thief and pirate remake. NOW.

