2011-06-02, 06:49 PM
Queueing with Berzerk, Aly (ManaTomo), and a few others
Wow. I don't even know how to start this off. Early game, it was so-so. Me and the Orianna did well at first, killing both the Ashe and Mordekaiser (caught Ashe out of position). I got my second kill when Ashe was trying to run, yet was still out in the open, within range. But soon we were getting our asses wiped. Kass became hella fed, and was nearly impossible to shut down (damn his teleport skill >_>). Throughout mid-game, it was all that. At two times in the game, we considered surrendering, but we decided to keep continuing.
Things changed late mid-game to early late game. We had pushed their mid all the way to their base turret, but couldn't go on. Soon, we pushed their base turret and took out their inhibitor, the proceeded to take out their top 2nd row turret. This gave us some breathing room. But we found ourselves in another teamfight, which we lost. We were forced to defend. In a couple of late-game teamfights, for some reason, they were not cohesive and organized. We somehow punched through, killed the Kass, killed their Blitz and Mordekaiser, and went chasing their squishies. This was the game changer. We were able to push once more, taking out two inhibitors and the bottom base turret.
Long story short, we pushed once more, eliminated most of them, and we finally took out their Nexus. Can't believe we turned this around within the span of 10 minutes. This game also heavily tested my skills in using Blitz; I started to figure out the many things I could use and abuse on Blitz to benefit my team; it helped a lot during teamfights.
Oh and...Orianna too good as a minion farmer on top of her excellent support abilities.


![[Image: LoL94.png]](http://i150.photobucket.com/albums/s105/WillDaSnail/LoL94.png)