2011-05-30, 11:25 PM
ultimax21 Wrote:I forgot about elemental damage boosts but it does outdamage most of the skills until 4th job. Also, once the ship breaks you don't have much to use except for flamethrower, so its a nice temp. For LHC purpose, I'd only assume this is useful for bottom platform for golems since the range is pretty much like a mech's laser blast. Its enough to cover the whole bottom platform by itself. Cannon and torpedo probably wouldn't cut it because you want the most out of how many targets you hit and you want to hit all targets. The cooldown (changed in chaos) would be a problem here too whenever the ship breaks.
Well in most cases though, most people would be at crockys or bearwolves so yes, most of the time sair's won't have much use for sharkwave. Thanks for the reply though, I just wanted to be certain if it was worth getting the skill at all (since its all apparently useful for pvp for buccaneers).
it doesn't have elemental boost, ice/flame combo outdamages it unless you are in fire/ice resistant monsters.

