2008-10-10, 02:13 PM
They could easily just decrease the drop rate on Onyx Apples to be really rare and add something of similar to Onyx Apple's current drop rate to aPQ that has a more fair stat boost, like, say, 35 weapon attack 100 magic attack.
This way, the absurd boost is relegated to something which has a high cost rather than low, while still maintaining aPQ's usefulness in the economy, and finally, brings better crossclass balance, allowing for other classes to become recognizable as useful.
But then again, I'm probably giving the player base too much credit on that last point. You put a situation where a Hero is better than a NL, and I'd bet the typical players would STILL rather have a team full of NL than Heroes. It's funny that you guys talk about Heroes winning at the arms, because the real winner there is Mages and they're not even allowed entry in many groups' runs.
This way, the absurd boost is relegated to something which has a high cost rather than low, while still maintaining aPQ's usefulness in the economy, and finally, brings better crossclass balance, allowing for other classes to become recognizable as useful.
But then again, I'm probably giving the player base too much credit on that last point. You put a situation where a Hero is better than a NL, and I'd bet the typical players would STILL rather have a team full of NL than Heroes. It's funny that you guys talk about Heroes winning at the arms, because the real winner there is Mages and they're not even allowed entry in many groups' runs.

