2011-05-28, 10:21 PM
Locked Wrote:Guess people are under the illusion that it's a great skill to have.
I think Spadow or someone else claimed it was changed from +avoid% to +dodge% in which case it adds survivability and a minor damage increase with critical.
Let's say you're contemplating Maple Warrior vs Illusion Step at ~170 (Hurricane, AFA, Expert, Spirit Link, SE done, few points splashed around other skills)
You would have at most 868 base DEX, which would mean MW 30 would give at most 130.2 DEX, compared to Illusion Step's 40 DEX. Is MW boosted stats affected by potential? In any case, the later game you are, the more important MW is since it gives stats depending on your base as opposed to Illusion Step's hard number. Unless MW isn't affected by potential and Illusion Step is, and you have 325%+, MW is better.
100% Critical Rate is a 1.15x increase in damage for a standard Archer. Assuming you get attacked ~40 times per minute, the dodge rate assuming it works like Fake now from Illusion Step alone would give you a theoretical 1.03x increase in damage (12 seconds of 60 are 100% critical, 48 seconds you do regular critical rate).
Maple Warrior should be better than Illusion Step.

