2011-05-24, 12:48 PM
hadriel Wrote:Cool. Spammable Pierce. 390ms delay plus 500% range.It sounds useful based on what you said.
If I attempt to extrapolate the damage of the new Pierce at level 1, at the looks of it, spamming pierce effectively gives 0.1*(600%*2)*[(1 - 1.2^6)/(1 - 1.2)] = 1191.6% damage to 6 mobs (that's if you do hit 6 mobs, since this is a GP, and an estimated 10% damage for tapping), or 198.6% per mob on a 6-mob Pierce at level 1. Normalising for delay, that's 509% DPS per mob. As a basis of comparision, AE does 462.5% DPS, and Ice Shot does 551.7% DPS, both of which are not mobcount-dependent. Max level Pierce-tapping does 636.5% DPS on a 6-mob pierce, and 572% DPS on a 5-mob pierce.
What do you all think? Useful buff?
Hadriel
But pierce-tapping is something new to me. I never did it before :O

