2011-05-23, 02:18 AM
Sorien Wrote:I personally don't miss the "old maple" very much. The only thing I miss was the monster's hp and players' damage scales not being so ridiculous. I mean seriously, back before Big Bang monsters seemed to actually pose some level of a threat if they were around the player's level, and from levels 1-30 monsters would take 1-2 hits, then 2-3 hits from 30-50, 3-4 hits from 40-80, and from then on monsters could take like 5 hits until the player's strength finally peaked halfway through fourth job. With every player with halfway decent equips ripping through every monster before they can even start to retaliate the game is a lot more dull. Oh and considering how monsters rarely deal more than 4000 damage or so, players really shouldn't be hitting an average of 100k damage per second.
This is just about the only thing I miss too. LHC kind of fixes it but not really. Sure the monsters take a beating, but they create a whole new ugliness by having such a stupidly low level on the monsters. They should have been 50 levels higher than they are to avoid the total mega drag it is to have one training ground being vastly superior for 90 levels.

