2011-05-21, 02:03 AM
IllegallySane Wrote:Also, Karen, I'd probably suggest something more like this:
http://oldmanclub.co.cc/asps/act5/f_rang...iiiI1iHlll
Headshot cancel is barely needed because Western Fire is used instead for the power boost, Gun Dance lowered down because damage scales slow for a cube skill. Added some points to Rising Shot to give something to spam in between XXX and cubes. Max Topspin because it's that good a spammable move.
Is Gun Guard actually useful? I always thought it wasn't but I don't really know any better.

