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JapanMS - Open-To-All Test Server; May 16th ~ 30th
Chilly Wrote:These two ideas, in order, is what I thought the rebirth system originally entailed, not this every-class-except-combination-X-and-Y are now failures. It is of course interesting to see where they will go from here and if, contrary to my experience with MS, will JMS take their Tespia seriously and think about how they could make this work.

Yeah, that's the same line of thinking I was in when I originally heard of this system as well.
I thought it would literally be a combination of both classes, and you'd be able to play both at once. Honestly, that's a good amount better than locking skills left and right. All they needed to do is make it so that you count as both class trees that you choose, so if you're a mage -> warrior, you can equip both mage and warrior equipment, and be able to use any of the skills. It would certainly have brought more options than the system they used, even if Hero->Shadower was still the best in terms of DPS, it would have added flare and some fun experimentation to the game to be able to choose any combos you wanted.

But instead they implemented this...garbage. I'm happy they dumped it. It had Potential, but they certainly needed to cube it more to get an acceptable outcome Wink
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JapanMS - Open-To-All Test Server; May 16th ~ 30th - by Polantaris - 2011-05-20, 07:35 PM

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