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An open letter to Nexon and MapleStory players
#29
ShanghaiDizzy Wrote:For the sake of clarity in your future responses to my comments, I ask of you to not add in your responses within quotes. They don't function well for replies due to the way Southperry ignores quotes within quoted responses.

I apologize, I didn't think of this earlier.

ShanghaiDizzy Wrote:You didn't even try to understand the context of the statement. Auto-bans aren't permanent. That in itself is an issue. The fact that a hacking player caught by the auto-ban system after determining 100% it's a hack won't deliver a permanent ban. The fault of the issue lies there. IP bans/MAC addresses are covered later. You failed to acknowledge the resulting statements delivered later while making this "counterargument" without comprehension of the whole context. In fact, your message of the hacker more likely to continue using the same hacks on a different account contributes to my argument of Nexon having faulty anti-hack mechanisms.

Just gonna say this once. You only see what I decide to share, not the entire process inside my head. Do not claim I didn't try to understand the context. I am well aware of your issue. However, as someone whose done a gamemasters job, I'm gonna go ahead and tell you that autoban's and permanent bans don't mix, and they never should. The autoban system functions in a way that simply doesn't allow your scenario to function. There is no game out there right now with an autoban system that can 100% determine that a user is hacking. Also, the fact that a hacker is more likely to continue on a separate account, rather than fix the problem, is NOT a plus to your argument. This would require some way for the game to almost auto-detect the hack used not 5 minutes ago, and somehow block against it's use again. If that's what you want I suggest you start developing an AI capable of modifying major server source code. On the fly. Might want to also figure out a way to integrate those instant changes without server checks.

ShanghaiDizzy Wrote:Is it effective now? No. Why does it persist? Only as a temporary measure to "combat" hacking when it seemingly affects legits more than hackers. Legits who train on maps with a person tabbed out see this message and get inconvenienced while a botting auto-CC-ing hacker is not inconvenienced by it slightly. Once again, failure to comprehend the issue at stake here. And once again, contributed to my argument of it being a faulty anti-hack mechanism.

Once again, delusions of superiority. However, I'm going to ignore those and assume that you are a human being capable of faults and mistakes. YOU failed to comprehend the response. At the time, it was effective, should they remove it the hacker is no longer required to avoid it. THAT is why it persists. Besides, the hacker has to log back in, just as you do. Assuming he hasn't avoided it. However let me be clear that a hacker who lowers his timer low enough to surely avoid this message, is rare, as it wastes MORE time in the long run than relogging.

ShanghaiDizzy Wrote:It never did. That's why I listed it as a faulty system.

So than, IPv6 is a faulty system in America. Right?

ShanghaiDizzy Wrote:So I'm not even sure why you even bothered to make those counterarguments up there, except to unintentionally further strengthen my points. If maybe you missed why I listed them the first time through, it's because I'm saying Nexon is at fault for implementing such FAULTY methods to prevent hacking.

Heh. I've already addressed your delusions of superiority, so I won't get into those again. However, I never strengthened your argument. I tried to explain to you that the hacker will always win, and that the measures your asking for(complete prevention) is impossible. It always will be impossible. Thus the true party at fault is the hacker who continuously defies the system, for reasons he/she deems justifiable.

ShanghaiDizzy Wrote:IP bans are not tied to people. MAC addresses are tied to their computers, however! Provided that Blizzard uses the same method (IP + MAC Address Ban simultaneously), in order to go around the said ban, they've reduced their hacker ratio to completely minimal amounts. Why hasn't Nexon started doing what they've been doing yet?

Please, don't ever compare Nexon to Blizzard. Blizzard is by far the best online gaming company in creation, and as you can see from their progression, they once suffered from hacking problems as well. Their response(and the reason why they have so few hackers)? Warden.


@CautionSin: Why not a system similar to Korea's. I realize we have multiple countries to cover, however I(as a canadian) have a SIN, and I'm quite sure you are also identified to your governing body as just another #. Some people may not want to give this out to Nexon. If not, fine, don't play. However, as soon as registration requires something that cannot be spoofed without the spoof being easily detected, then your account becomes a valuable commodity, not something you're so likely to throw to the wind.
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An open letter to Nexon and MapleStory players - by Tykian - 2011-05-09, 10:32 PM

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