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Mech build question
#9
3rd job: leave rocket punch unmaxed. There's almost no mech out there that finds any reason to even have it key'd anymore thanks to lvl 1 laser blast. Even on a big wide map where you'll be in prototype mode, you'll be doing a mix of drill rush and atomic hammer more than using punch. Hell after moving some mobs around you might consider switching to tank mode if they have a buttload of HP (compared to your damage) or if they dont.... they'll go down by using only hammer. So punch really gets no further use.
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Messages In This Thread
Mech build question - by TankerLee - 2011-05-03, 07:28 AM
Mech build question - by Takebacker - 2011-05-03, 09:02 AM
Mech build question - by CJScarlet - 2011-05-03, 09:05 AM
Mech build question - by TankerLee - 2011-05-03, 09:22 AM
Mech build question - by FoolsLove - 2011-05-03, 09:23 AM
Mech build question - by TankerLee - 2011-05-03, 09:46 AM
Mech build question - by Takebacker - 2011-05-03, 09:52 AM
Mech build question - by TankerLee - 2011-05-03, 09:55 AM
Mech build question - by shouri - 2011-05-03, 11:23 AM
Mech build question - by FoolsLove - 2011-05-03, 12:07 PM
Mech build question - by TankerLee - 2011-05-03, 01:22 PM
Mech build question - by bennyjreg - 2011-05-04, 07:02 AM
Mech build question - by modular - 2011-05-04, 12:03 PM
Mech build question - by FoolsLove - 2011-05-04, 12:20 PM
Mech build question - by CJScarlet - 2011-05-04, 01:25 PM
Mech build question - by Takebacker - 2011-05-04, 01:44 PM
Mech build question - by MuscleWizard - 2011-05-04, 05:50 PM
Mech build question - by CJScarlet - 2011-05-04, 08:32 PM
Mech build question - by FoolsLove - 2011-05-04, 08:39 PM
Mech build question - by shouri - 2011-05-04, 08:56 PM

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