2011-05-03, 08:26 AM
No considerations of Female Mech?
Anyway, Launcher is more of a party support class, meant to snipe and blow up a group of enemies when someone is distracting them. They're cheaper to play, but could use a bit of help in single target damage. Also they're pretty stationary when they attack; think pre-BB Marksmen when they use Pierce.
Ranger is more of a solo class, being insanely mobile and flexible. They can handle both ranged attacks and quick melee attacks; basically from far away they will be shooting stuff down, and if enemies get too close they can kick them away. They are an insanely active class, roughly Battle Mage level except minus the chaser firing. The biggest drawback is they require money to be strong, but more money = stronger character. They're very notoriously known in the Korean Dungeon Fighter (DnF) for absolutely annihilating anything with a lifebar once they have a weapon of +~13 upgrade level or higher.
Anyway, Launcher is more of a party support class, meant to snipe and blow up a group of enemies when someone is distracting them. They're cheaper to play, but could use a bit of help in single target damage. Also they're pretty stationary when they attack; think pre-BB Marksmen when they use Pierce.
Ranger is more of a solo class, being insanely mobile and flexible. They can handle both ranged attacks and quick melee attacks; basically from far away they will be shooting stuff down, and if enemies get too close they can kick them away. They are an insanely active class, roughly Battle Mage level except minus the chaser firing. The biggest drawback is they require money to be strong, but more money = stronger character. They're very notoriously known in the Korean Dungeon Fighter (DnF) for absolutely annihilating anything with a lifebar once they have a weapon of +~13 upgrade level or higher.

