2011-05-03, 07:28 AM
2 Main parts
1st 3rd job build
I am cuurently finishing off 3rd job, and was wondering you 4th job mech opinions, on what skill is used sometimes or rarly still during 4th job lvls.
Skills in question are rocket punch, Healing bot, and rocket booster. Now my option is to max out two skills and one will be close to maxed. reason still saying rocket boost is because heard punch is never used and people still rocket jump rarly, so the mp cost going down and dmg up those last couple levels can help. Idk if healing bot will get better after chaos heard it will but not sure.
I havn't put in point into healing or punch, Hammer work great for me training.
Current plane Max Healing bot, Max rocket booster, rest points be in punch.
2nd question prob could make a whole another topic for
Okay I crunched some numbers aka i can be wrong. During 4th job you will be able to max all skills except one or 2. you will be short 25 points, now this does included Maple warrior and Heroes Will. My question is end game skill layout.
I was thinking skills I was goona lack on was Heroes Will only have 1 point and SG-88 have 9. In theory Heroes Will wont get used much but one point in it will be nice, and have SG-88 mainly a map clearing or hard reach monster attack. So rarly be used and when it will it Dmg output is high enough already that theres a good chance your KO the monster anyway. and other use clear boss spawned monster which most time when you boss your already higher lvl then boss and the spawn will die quickly.
Mainly what do you plan on having unmaxxed and why. I would like peoples input. Now im not talking 4th job build still planning that for myself and thought 3 differnt main plans that ill change depending on how maple changes and training changes.
1st 3rd job build
I am cuurently finishing off 3rd job, and was wondering you 4th job mech opinions, on what skill is used sometimes or rarly still during 4th job lvls.
Skills in question are rocket punch, Healing bot, and rocket booster. Now my option is to max out two skills and one will be close to maxed. reason still saying rocket boost is because heard punch is never used and people still rocket jump rarly, so the mp cost going down and dmg up those last couple levels can help. Idk if healing bot will get better after chaos heard it will but not sure.
I havn't put in point into healing or punch, Hammer work great for me training.
Current plane Max Healing bot, Max rocket booster, rest points be in punch.
2nd question prob could make a whole another topic for
Okay I crunched some numbers aka i can be wrong. During 4th job you will be able to max all skills except one or 2. you will be short 25 points, now this does included Maple warrior and Heroes Will. My question is end game skill layout.
I was thinking skills I was goona lack on was Heroes Will only have 1 point and SG-88 have 9. In theory Heroes Will wont get used much but one point in it will be nice, and have SG-88 mainly a map clearing or hard reach monster attack. So rarly be used and when it will it Dmg output is high enough already that theres a good chance your KO the monster anyway. and other use clear boss spawned monster which most time when you boss your already higher lvl then boss and the spawn will die quickly.
Mainly what do you plan on having unmaxxed and why. I would like peoples input. Now im not talking 4th job build still planning that for myself and thought 3 differnt main plans that ill change depending on how maple changes and training changes.

