2011-05-02, 02:55 AM
Takebacker Wrote:Don't you think you're jumping to conclusions? There hasn't been very conclusive evidence of monster parks exp gain as even in the latest patch the exp values were doubled, and party play zones restricted players to those zones regardless. What's the difference between making monster park, and making more party play zones? Either way, it's going to be more appealing to play there rather than train in a normal map. Jump isn't finalized yet. There is still a lot of room for change.
You've seen how Monster Park works correct?
It's a bunch of "stages" with different monsters in each one, and the entire party moves to the "next stage". I'm not entirely sure about where they land or anything, but this doesn't seem very "afk friendly", where as back then some of your party members would afk for countless of minutes because it was an okay thing to do. I'm sure absolutely no one minded if they had a couple of afkers in the map, you're not really forced to train the whole entire time and after all it is an extra 50% EXP. Another thing that irks me is how there's a timer to the map, which means that after a while you're set to leave the entire map or "stages" that they had made. Then there's the fact that you're not given a choice to which LHC monster you want to train on, based on all the videos I've seen. What if someone has to leave the party because something came up? No one is now willing to pop in to your map and replace said person.
I'm not overreacting at all, I think the entire thing is retarded.
Basing my statements off:
Spoiler

