2011-04-25, 11:10 AM
BobboTheDk Wrote:Anyone have any experience with Jarvon or Nocturne? Im looking at getting one of those two next so im wondering what people think of these champs? Any opinions will be appreciated
Dont have much experience with jarvan, and Noc is the one that its getting the global taunt lately.
He's good at 1vs1 fights (since thats his role as a assassin), but he goes from bad to ok in team fights (I always get shut down first in EVERY FRIGGING Team fight).
His Q is a straight line shot, the damage scales with AD and leaves a trail (Champs hit with it leaves a trail too). While in the trail you get bonus AD and Move speed.
His W is a free banshee that last for 2 secs so you need good timing and some kind of Spidersense to use it well. It also gives bonus Asp passive, and get double of that bonus if your shield blocked a skill.
His E is Theter that gives damage over time while you stay in range over 2 secs, if you stay in range for the full 2 secs your target get fear so its a good chasing/escaping ability.
His R is a 2 part skill, first part send a debuff to EVERY enemy champ where they only have vision around them (No minions, no wards, no turrets, no other champs vision) also this debuff consume shields,the second part is a bullet like dash with a HUGE range. Damage Scales with AD. This is used to kill overextending laners and to pick the almost dead/Squishies Damage dealers in a team fight, But beware that if you dash to a target that isn't alone you could get shut down pretty easily (Its impossible not to see you coming). Also you can be targeted and damaged while in fligth, but you can also use skills in flight (Like using the shield before landing or Starting with the fear leash).
You can ask me anything and ill try to answer since i play with noc on most of my games.
I forgot the Innate: Your normal Attack becomes AoE with 120% damage that heals you for 15/20/25 per target hit. This effect happens every 10 secs but each normal attack reduces the CD by 1 sec. Point of origin of the AoE its yourself (So its better to be between melee and mage minions to hit them all, Without risking your life too much of course). The 120% is based on the target you hit, if you have lifesteal you heal for the damage of every target hit. Also the AoE doesn't proc things like Red buff and Frozen Hammer.

