2011-04-20, 08:26 PM
no, i think bounty hunt should keep the big meso bonus, and that's why it has the cooldown, and also why it shouldn't be just like homing beacon/bullseye, because sins already do great 1v1 damage (as far as i know...)
the point is of these updates, and what all the updates should be, is to keep the classes true to themselves, while being helpful, and helpful to others. assassins, they kill for money. meso up, that's not a coincidence, that's why i think taunt is more suited for shads, and bounty hunt more suited for sins (have it give them a %exp bonus as well). i don't really like the toggle on/of idea for taunt, i actually train with maxed taunt, and that would really be annoying to deal with. bandits search for treasure/items. they should totally get a treasure hunt skill that adds droprate %. steal + taunt are amazing, but they keep lowering the stealrate of good items, it's motherfucking obnoxious (see my sig and you'll understand why).
in the same vein, pirates should get a buff that randomly increases mesos/droprate/exp. only one though, and doesn't activate all the time. they really need to focus on what the classes are. like, serioulsy what is a dualblader? just a hax version of everything else, absolutely overpowered and bring nothing new to the game.
the point is of these updates, and what all the updates should be, is to keep the classes true to themselves, while being helpful, and helpful to others. assassins, they kill for money. meso up, that's not a coincidence, that's why i think taunt is more suited for shads, and bounty hunt more suited for sins (have it give them a %exp bonus as well). i don't really like the toggle on/of idea for taunt, i actually train with maxed taunt, and that would really be annoying to deal with. bandits search for treasure/items. they should totally get a treasure hunt skill that adds droprate %. steal + taunt are amazing, but they keep lowering the stealrate of good items, it's motherfucking obnoxious (see my sig and you'll understand why).
in the same vein, pirates should get a buff that randomly increases mesos/droprate/exp. only one though, and doesn't activate all the time. they really need to focus on what the classes are. like, serioulsy what is a dualblader? just a hax version of everything else, absolutely overpowered and bring nothing new to the game.

