2011-04-19, 06:50 PM
There is a very good reason for me to use Dark Lightning (aka Sith Lightning) - It doesn't break stun (is it because it's Dark Element?).
The good thing about DL is that I can use it to kill mobs far away while starting to engage another group of mobs. Or use it as a finishing move while moving away. Because it does a good chunk of damage more than my bread-and-butter skills, and Finisher requires me to face the monsters and throw the Saw out before I can move away. That's a good amount of time I save in the long run. Reaper solves the rest of the problems for me if there are stragglers. Yes it doesn't do more damage than XBlow+Finisher, but you don't use skills just for the damage only, do you? All depends on the circumstances, and the player.
The reason why *I* think GC sucks for training now is that 1) you will almost NEVER find a 12-mob gang unless it's a single-lane monster park map, 2) even if you ignored the mob-count, you can't use it as freely as ADC which makes it lacklustre... *I* don't know if it's meant to be a bossing or a training skill, because right now it doesn't seem like either. Well... more DPS on a boss doesn't hurt, since it cost's only 10SP.
Hadriel
The good thing about DL is that I can use it to kill mobs far away while starting to engage another group of mobs. Or use it as a finishing move while moving away. Because it does a good chunk of damage more than my bread-and-butter skills, and Finisher requires me to face the monsters and throw the Saw out before I can move away. That's a good amount of time I save in the long run. Reaper solves the rest of the problems for me if there are stragglers. Yes it doesn't do more damage than XBlow+Finisher, but you don't use skills just for the damage only, do you? All depends on the circumstances, and the player.
The reason why *I* think GC sucks for training now is that 1) you will almost NEVER find a 12-mob gang unless it's a single-lane monster park map, 2) even if you ignored the mob-count, you can't use it as freely as ADC which makes it lacklustre... *I* don't know if it's meant to be a bossing or a training skill, because right now it doesn't seem like either. Well... more DPS on a boss doesn't hurt, since it cost's only 10SP.
Hadriel

