2011-04-19, 04:41 PM
ShanghaiDizzy Wrote:It would be nice if that was actually the way to determine the average cubes needed to used for unique gear with desirable potential. From what a lot of my friends mention, it's an average of 20 cubes to epic and another 20 to unique. That would suggest that unique items would have a base cost of 600m given a 1:15 nx rate which they sadly don't. If you don't get what I mean, look at 10 atk work gloves. As of current, they cost 170m average on Windia. This doesn't mean each gfa costs 34m does it? The same thing applies to cubing.
The only thing the 1.5b represents is the cost the majority of players are willing to spend on items of such caliber.
Just for the sake of a friendly argument...... Your work glove example is not valid. In the case of scrolling items, you are paying for the scroll as well as the fact that the scroll passed. With each successive scroll passing, the value of passing scroll will go up exponentially. With cubing, there is no risk of destroying the item or wasting slots on an item, so each cube carries the same cost.
With all that being said, please note that for the most part I agree with you. I do not believe that ANY market is "perfect" much less the Maplestory FM. If you were only to consider the massive amounts of meso exploits that can distort prices at any time, it is enough to throw my market analysis out the door.

