2011-04-19, 06:07 AM
JoeTang Wrote:Extreme Magic's damage bonus is now the same for both jobs. It's affected by DoT, Stun, Freeze, and Darkness. They retain the +duration for F/P and Mortal Blow (?) for I/L (which is stupid).
Wait a second. Does that mean F/P gets +20% damage on paralysed monsters? Coupled with the buffed Arcane Aim, this could become pretty awesome.
And does anyone know if the 20% damage on DoTs from extreme magic is additive or multiplicative?

