2011-04-19, 05:54 AM
Extreme Magic's damage bonus is now the same for both jobs. It's affected by DoT, Stun, Freeze, and Darkness. They retain the +duration for F/P and Mortal Blow (?) for I/L (which is stupid).
I think they felt the added buffs to damage were already strong enough that they did not need the additional speed from more booster. Change to Mist Eruption makes it even more ridiculously strong, since it'll hit max damage on four hits instead of three now.
If they made Glacial Chains 10 points, where do the other 20 points that were removed from Ice Demon go to?
With the new Glacial Chains, the net DPS on 0% PDR are pretty close if they were to cap Mist Eruption's DoT multiplier at only one (1.5x), but they're over 9000%/s net damage with adjusted DoTs. Either way, it favours the F/P because they get more of their damage from DoT which ignores PDR.
I think they felt the added buffs to damage were already strong enough that they did not need the additional speed from more booster. Change to Mist Eruption makes it even more ridiculously strong, since it'll hit max damage on four hits instead of three now.
If they made Glacial Chains 10 points, where do the other 20 points that were removed from Ice Demon go to?
With the new Glacial Chains, the net DPS on 0% PDR are pretty close if they were to cap Mist Eruption's DoT multiplier at only one (1.5x), but they're over 9000%/s net damage with adjusted DoTs. Either way, it favours the F/P because they get more of their damage from DoT which ignores PDR.

