3rd job: (These kinda apply to both rangers and snipers)
Hawk summon rocks cost removed
Puppet Hp massively buffed. Right now, it takes at most of 2-3 hits from regular mobs before it dies, where it would use to take around 200-1000 damage at max from any training mob, meaning 6 hits at minimum for it to die.
Dodge -> All attacks for next 1.5 seconds are critical when this activates Doesn't affect Final attack arrows . That way both Hurricane and ultimate strafe get 12 Criticals guarenteed, not sure if maples countdown timers for buffs work at often enough intervals for this to be feasible though.
4th: Bowmaster
Venegeance Deleted: Replaced with a new hurricane buff (L> good name

). Max 10 points. Requires Max Hurricane
A Small splash damage (50 Px?) from hurricanes target to up to 2 additional monsters around the target. 50% damage at max per arrow. Can't trigger from Final attack arrows caused by hurricane, or trigger final attack. ~34375% with max SE and Crit ring to splashed monsters, vs~192500% to monsters you hit directly.
Not so powerful that it matches other mob skills, and in theory still not quite as strong as inferno or rain over larger mob groups, but it solves bowmasters complete retardness when it comes to groups of 2-3 monsters where its often better to use a single target skill regardless.
Can HP pot during hurricane. Simple enough. I can maybe see why mp is restricted, but hp doesn't do anything but get you unfairly killed.
Phoenix + 50% per second DoT for 4 seconds.
Marksman ship +10% hp -> 20% Hp