2011-04-16, 11:10 PM
LegendGospel Wrote:At master level, Glacial Chain can attack up to 8 monsters with 570% damage and freeze monsters for 5 seconds long. Glacial Chain also gives 10 seconds of 90% damage over time with a time interval of 1 second.
What's the damage of Glacial Chains at level 1 and at max level? What's the difference of DoT and monsters pulled between level 1 and max level? Because people are saying it's fine leaving it at level 1 for a while.
Another idea I'd like to see implemented for I/L mages is that frozen enemies should take more damage from lightning magic. Is this already implemented in maple? Because if it's not, that'd make a sweet Glacial Chains > Chain Lightning combo.
Instead of getting frozen, as in "can't move", bosses should get a chill/cold status effect that makes them weak to lightning for x seconds, thus motivating I/L mages to combine Ice+Lightning spells. I'd see this as enough motivation to use Glacial Chains. :O
Level 1 Glacial Chain pulls 8, DoT cannot beat CL spam and the same goes for damage from the skill itself; that's why it can be left at level 1.
Your "frozen enemy takes more damage" is covered by Extreme Magic, 20% more in fact. As you also have indicated the weakness with this skill is that bosses can't be frozen, and several of us have kicked around ideas for that, let's just hope one of them sticks.

