2011-04-16, 07:54 PM
SwordStaker Wrote:Thisx9999999999999999999999999999999999999999999999999999999999999999999999999. The problem that I've seen in MS over 6 years is that too many classes are similar. Classes should be different, having their own perks and weaknesses. I think Jump! has been doing good with that so far. The warriors were always really similar with only one or two attacks separating them. As of last patch theres much more of a difference. One thing that makes the Legends so cool (and so much anticipation behind them) is how they're so different from other classes. Evan with their Dragon, Aran with their combos. The Adventurers more than any class need to be different. While true more touch ups need to be made to i/l where f/p are pretty good and a little more touch up on bishops, theres finally a bigger difference between the classes.The impression I'm getting from the posts on this page aren't to give I/L's the same skill, but rather to turn Glacial Chains into an equivalent skill - that is, a skill that's equally useful when maxed.

