2011-04-16, 07:09 PM
People wanting to have a skill with similar mechanics on I/Ls are recurring to one of the things this patch was fixing: making the 3 mages different from each other.
Just saying to give the same skills to both mages is a bad solution, they should work differently and have different skills.
Maybe make I/Ls the masters of status effects and give them a 4th job skill that will give a random status effect (that works on bosses and triggers extreme magic) between a list of different possible and useful ones. They could be things like lowering boss accuracy, defense, attack, few seconds of seal, some DoT, etc.
Just saying to give the same skills to both mages is a bad solution, they should work differently and have different skills.
Maybe make I/Ls the masters of status effects and give them a 4th job skill that will give a random status effect (that works on bosses and triggers extreme magic) between a list of different possible and useful ones. They could be things like lowering boss accuracy, defense, attack, few seconds of seal, some DoT, etc.

