2011-04-15, 09:57 AM
Thorr Wrote:Looking over this from a Build perspective, I think it makes it harder to decide what skills you want to keep.
For example, in 2nd job, Slow went DOWN 10 levels, but you gained a new 10 level skill. Slow was my dump skill (only 1 point). However, The new 10 pointer is a must have. I have to ignore slow altogether and pull 9 points out of another skill. (I am thinking it will be MPEater because it no longer has the same awesomeness after Chaos.) Now instead of having 1 ignored skill, I have 1 ignored and one incomplete.
For F/P:
2nd job:
Skip Fire Arrow, Poison Breath or MPE (PB is arguably better than FA now, hitting 6 for 280% vs 3 for 360%)
3rd job:
Skip seal, no questions asked.
4th job:
Now that one will be hard, pretty much all skills are quite good. Guess either Big Bang or Ifrit could be left a little lower (they are both good, but BB doesn't lose that much being a little lower level and Ifrit's elemental resist is not essential).

