2011-04-14, 09:42 PM
Sorien Wrote:Just so you know, Nexon reuses a vast majority of its animations. Usually, if you look hard enough you can find resized and recolored versions of old animations in a lot of new attacks. For example, brandish is composed of the swing animation used for a Divine Charged sword, the hit animation from Coma, the small dust cloud from Rush (and various other skills), and the hit animation from Blast.I'm not saying its a bad thing about re-used animations. xD. I actually quite like the mist explosion animation, if only the skill had more practical use (I dont forsee it being all that useful).
I also have to disagree with you on that bit with Paralyze. I actually like the way it looks, though I would like it to stay centered behind the player like it was before. I also think that it should at least shoot some sort of projectile, maybe show a bunch of snakes go into the ground and have 3 of them come up under each of the monsters that's hit and strike at them.
And I mean paralyze is roughly the same. Except like you said, its not centered behind the character and the fact that it "stabs" personally annoys me, when as a mage you're really "casting" things.

