2011-04-14, 04:04 PM
These changes are teh smex. Still some issues/questions I see with AMs:
1. If GMS got these changes now, and paralyze/CL was our main bossing skill, how would we expect to push a mobile+seducing boss such as Ani to the right before he steps on us? Yes, our main attack turned into a multi-hitting atack but our knockback suffers as a result. Still I cant complain because the damage cap hindrance is kapoot. Just a concern.
2. Yay for more powerful and effective skills but if we got these skills today, would we even survive to try them on bosses like Chaos Zakum and such? In other words, still LF>undispellable MG. If we get this I can't get any happier
1. If GMS got these changes now, and paralyze/CL was our main bossing skill, how would we expect to push a mobile+seducing boss such as Ani to the right before he steps on us? Yes, our main attack turned into a multi-hitting atack but our knockback suffers as a result. Still I cant complain because the damage cap hindrance is kapoot. Just a concern.
2. Yay for more powerful and effective skills but if we got these skills today, would we even survive to try them on bosses like Chaos Zakum and such? In other words, still LF>undispellable MG. If we get this I can't get any happier

