2011-04-14, 03:13 PM
Whoa pomegranate, so many new responses. 
Well! I didn't know Mages are now like Turbo engines, the longer they go the stronger they get. :f6:
Oh yeah, that's right. Forgot that the damage cap for single hits is easy to reach when funded to the nose.

dante9898 Wrote:Arcane Aim. For what i understand of the skill, the more you attack a mob, the more damage you do (Up to a max of 40%, im thinking multiplicative but what do i know)
Shidoshi Wrote:Spell booster now goes -3 speed.
Extreme Magic is awesome and there's that skill that increases damage when attacking a monster continuosly.
Only adds stability, since crit started being multiplicative it doesn't change your average damage anymore.
Well! I didn't know Mages are now like Turbo engines, the longer they go the stronger they get. :f6:
shouri Wrote:General funded I/L mages: Oh noes, I no longer have to worry about hitting the damage cap and wasting extra damage :O
*cough*
Takebacker Wrote:But crits are multiplicative, so that doesn't matter. AMs are just free from the damage cap now.
Oh yeah, that's right. Forgot that the damage cap for single hits is easy to reach when funded to the nose.


