2011-04-14, 03:08 PM
IllegallySane Wrote:Hory crap this thread is sure exploding. X_x
Quick things I'm noticing right now:
Chain Lightning:
Changed - damage (850 --> 214)
New - attackCount (4)
It somewhat bugs me damage is relatively the same as before. Does that imply Mages are being tweaked, but not exactly going to get strong enough to be accepted at bosses like everybody else?
Spell booster now goes -3 speed.
Extreme Magic is awesome and there's that skill that increases damage when attacking a monster continuosly.
Fiel Wrote:Hitting more times is still better because you get more chances to crit.Only adds stability, since crit started being multiplicative it doesn't change your average damage anymore.

