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Ace of Spades
#6
[video=youtube;ci9KzKEDLFk]http://www.youtube.com/watch?v=ci9KzKEDLFk[/video]

Basically, the intel will randomly spawn each time it is captured. Capture incentive is viewing where they are. So, you have to move your base to where the intel is if it gets captured. The maps are fairly large, too.

Intel has physics, too. It's funny to dig underneath their bases and dig the block under the intel, and watch it fall into your hands. Also, if a roofing is 1 unit thick, it'll crumble under any weight from a player.
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Messages In This Thread
Ace of Spades - by Erich - 2011-04-13, 05:20 PM
Ace of Spades - by Sega - 2011-04-13, 05:47 PM
Ace of Spades - by Erich - 2011-04-13, 05:51 PM
Ace of Spades - by Sega - 2011-04-13, 05:58 PM
Ace of Spades - by Corn - 2011-04-13, 06:19 PM
Ace of Spades - by Erich - 2011-04-13, 06:49 PM
Ace of Spades - by Corn - 2011-04-13, 07:06 PM
Ace of Spades - by Erich - 2011-04-13, 07:09 PM
Ace of Spades - by VirgilDiablo - 2011-04-15, 01:33 AM
Ace of Spades - by Erich - 2011-04-15, 05:33 PM
Ace of Spades - by Corn - 2011-04-27, 06:52 PM

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