2011-04-13, 07:29 AM
Seanny Wrote:Every class has its' 'hook', Warriors have HP/Mob ControlMages don't have low hp compared to other classes and I always considered them the best mobbers, Archers have rapidfire ranged attacks, Thieves have mobility, Pirates combine skills for effectiveness. (Not sure if sairs ever need to get off their ships) but mages just don't really shine in any area like that, FJ using thieves outclass their mobilityTele has way more control then FJ I much prefer it over FJ, Warriors are better at survivability and archers are just as good with range.Range doesnt matter when bosses kill everything on screen
i always thought it was weird how mages don't really have skills with charge up times aside from Big Bang. heck, even Brawlers have more of them.Charge skills suck in MS for many reasons
loANGELol Wrote:Make HS available to AMs. (so they are wanted in party)So you wanna take 3 classes and turn them into 1 class.
Give new attacking skill((s) to Bishops (so they can be attackers like AMs)
A skill to turn mobs weak against their elements. (so they can be as strong as other classes)

