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What Pirate changes shall they be bringing to this arrrmazing class?
#42
JoeTang Wrote:Yes, Mechanics are overpowered.

Oh yeah, Mechs are pretend pirates, so I think I'm going to brainstorm a few changes they could make to them in the revamp!

Remove the 100% stance, make it so that each transformation of the mech has its own stance rate.

Prototype: 40% stance
Siege Mode: 60% stance
Missle Tank: 90% stance

Basically each mech transformation has 1.5x the stance rate of the previous one.


Removing the additional attack points from mechs' Prototype skill, as well as nerfing Extreme Mech's attack bonus down to only 30 points, and making them use bullets; however, unlike gunslingers they'll have two rows in their stats window to represent their damage range. The first row will be their raw damage with the damage that they would have without bullets, this row will be affected by the attack bonus from Mechanic Mastery and Extreme Mech. The second row will represent the Mech's damage range without Mastery or Extreme Mech, but with bullets. Whenever an attack that doesn't have bullets in its animation is used, the attack will use the first row of the Mech's damage, and attacks that do use bullets will use the second.

Bullet Attacks:
- Basic Attacks
- Gatling
- Siege Mode
- Missle Tank


Here's another idea! How about changing or even getting rid of Perfect Armor? Mechs essentially get 3 fourth job Warrior skills before they can even get to level 70, it's really unfair! If they choose to keep Perfect Armor, then make it so it reduces damage by 60% and reflects 40% of the damage taken, but don't make it an even better version of Divine Shield by making it have a passive GUARD chance.


Now change Drill rush to hit only 5 monsters! They shouldn't have a nearly identical version of a Warrior's fourth job move so early on. And make Atomic Hammer only deal 340% damage. After all, no other job hits that many enemies, that freaking hard until at least third job.



Well, that's about everything I guess. This is only a brainstorm, so there are probably various flaws in my reasoning somewhere or other.
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What Pirate changes shall they be bringing to this arrrmazing class? - by Sorien - 2011-04-11, 10:17 PM

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