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What Pirate changes shall they be bringing to this arrrmazing class?
#35
Kojo Wrote:Sure is a lot of "what changes are they going to make to x class?" threads

Anyways, I want these changes for Buccaneers:

-Corkscrew hits more monsters and gets more range
-Backspin hits more monsters
-Stance outside of Energy Charge. Why the hell do Buccaneers only get 90% Stance while in Energy Charge? Having it all the time would be so much better.
-Make Shockwave useful, if that's possible. Same with DU
-Energy charges from number of hits, not number of casts
-Replace Barrage or move it to third job and get a Rapid Fists skill. More interesting and useful for charging energy.
-Faster/More powerful Demolition
-Super Transform color changes, similar to DrKs. Maybe lv120-150 = Orange, lv150-200 = Red/Purple?

If a lot of those changes or similar changes happen, I might actually start playing my old Buccaneer again. But right now they just feel outclassed to Warriors.

Corkscrew already hits six monsters. Why should it hit more?
Warriors get 90% Stance in fourth job after spending 30 4th job skill points. Why should Buccaneers get the same thing earlier?
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What Pirate changes shall they be bringing to this arrrmazing class? - by JoeTang - 2011-04-11, 07:09 PM

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