2011-04-09, 09:37 PM
Spoiler
- Magician
- Energy Bolt: removed
- Magic Claw: max targets and damage increased
- F/P Wizard
- DoT Damage and Poison damage can mutually exist
- Fire Arrow: 50% chance for 10 seconds of damage over time
- (Fire Weak monsters, 100% chance, fire resist monsters 0% chance)
- Poison Breath: Max targets and damage increased
- Spell Mastery: Max level 10
- F/P Mage
- Explosion: Same as Fire Arrow
- F/P Archmage
- Buff Mastery: Half(?) of the duration increase bonus is applied to party members
- Meteo: Damage increase
- Fire Beam: Changes attribute of attacking skills of party members (presumably to fire)
- Big Bang is removed, and invested points are put into Fire Beam
- I/L Wizard
- Thunder Bolt: 50% chance to stun monsters
- (Lightning weak monsters 100% chance, lightning resistant monsters 0% chance)
- Spell Mastery: Max level 10
- I/L Archmage
- Buff Mastery: Half(?) of the duration increase bonus is applied to party members
- Chain Lightning: 50% chance to stun monsters
- (Notes say nothing about advantage/disadvantage bonus)
- Blizzard: Damage increased, DoT removed
- Ice Curtain: Party defense skill
- 100% Reflects fire damage from enemies for party members in range
- Big Bang is removed, and invested points are put into Ice Curtain
- Cleric
- Holy Arrow: Max targets and damage increased
- Heal: Max level 20
- Spell Mastery: Max level 10
- Priest
- Summon Dragon: Item requirement changed
- Bishop
- Holy Shield: Effect changed
- Buff Mastery: Half(?) of the duration increase bonus is applied to party members
- Genesis: Damage increased
- Angel Beads: Summons a bead over your character (once some requirement is met, party's attack and magic are increased drastically)
- Infinity is removed, and invested points are put into Angel Beads
- Some skill name I can't translate: Increases party member's APs
- Also increases attack/magic, critical rate, and stance rate
- Big Bang is removed, and invested points are put into whatever that skill is
Looks like pomegranate.

