2011-04-09, 04:33 PM
I think IS is 4-hit in Chaos, and Holy Compo wouldn't really make sense unless it's Holy/Dark (which wouldn't make sense because Bishops don't use Dark). I also don't like the later Slow unless it's to cut down on SP needed for 2nd.
Plus, giving Dispel the ability to remove zombie/confusion/potlock etc. seems a bit overpowered to me, I think it should go to Holy Shield (more incentive for casting it). :v
Tele and Booster earlier are good ideas though.
Some ideas I've had:
- More effective DoTs/healing
- A system for one of the AMs that's similar to WoW's Eclipse (build points toward one element using the opposite element, get a temporary damage bonus); Compo gives points to both elements, but only the one you're currently casting
- Longer Battlemage buffs (seriously, why the hell are they so short)
Edit: Ice Strike IS 4-hit in Chaos:
MP 50 소비, 최대 6명의 적에게 145% 데미지로 4번 공격, 3초 간 빙결
MP Cost 50, hit 6 mobs for 145% damage, 4 hits, 3 second freeze
Plus, giving Dispel the ability to remove zombie/confusion/potlock etc. seems a bit overpowered to me, I think it should go to Holy Shield (more incentive for casting it). :v
Tele and Booster earlier are good ideas though.
Some ideas I've had:
- More effective DoTs/healing
- A system for one of the AMs that's similar to WoW's Eclipse (build points toward one element using the opposite element, get a temporary damage bonus); Compo gives points to both elements, but only the one you're currently casting
- Longer Battlemage buffs (seriously, why the hell are they so short)
Edit: Ice Strike IS 4-hit in Chaos:
MP 50 소비, 최대 6명의 적에게 145% 데미지로 4번 공격, 3초 간 빙결
MP Cost 50, hit 6 mobs for 145% damage, 4 hits, 3 second freeze

