2011-03-26, 10:51 PM
Phoenix Wrote:I'm just saying that Pally's are far from the loladins of the past. A party absorb skill or the transformation of Divine shield into a Party skill would be nice, but I could live without it.
I like Divine Shield the way it is. I'd prefer to have my character not randomly change into a genaric paladin every 30-40 seconds and look like that 90% of the time I'm fighting. That's one thing I don't like about buccs, they all look the same when they transform.
Also, I really do have to agree with some of the points Baklava is trying to make. Paladins have an insanely high amount of defense, but when in a party, they can never use their defense to help anyone. I think achilles should be replaced on Paladins as well and changed into a move that will act like a Battle Mage's aura, but rather than buffing the party's stats it will reduce the damage taken by the Paladin by 5% for each party member within range of the effect, and then have the Paladin absorb 50% of the damage that's taken by those party members. A skill like that would be a godsend at bosses with seduce and pot-lock/cooldown, since people who are seduced would likely be moving right alongside the Paladin and be far more likely to survive even without threaten applied to the boss.

