2011-03-25, 03:27 PM
Worthyness Wrote:KMS: make every single monster have ridiculously high HP to encourage party training, but then make every class do hundreds of thousands of damage to make said monsters look like small fry. What is the point of making monsters stronger if all they're going to do is "balance" the players out by giving them more overall damage via skills? Seems to defeat the original point.
Base damage through skills aren't enough to make the changed monsters puny. Changing skills and adding power only serves to increase base training speed. The equips of the player determines everything beyond that.

