[1.2.376] More Warrior Rebalance. Remixed music.
#90
Baklava Wrote:And you'll never find a lot of mobs with elemental weaknesses past 120 because EVERYTHING RESISTS EVERYTHING.
What. Only the stone golems in LHC resist damn near everything. ToT past memory is weak to the elements. Gigs are weak to lit. The dragon turtles to their elements. Rexton weak to lit. Brexton weak to Ice. Bains to ice. Bearwolves weak to fire.

Plenty of weakness to go around on the training mobs.

Quote:That brings me to my next point where people use the fact that because Paladins have a lot of defense/guard skills, they should be really, really weak.

Not "really, really weak", but they can't have Divine Shield, Guardian, Shield Mastery and all of the damage to boot. I feel the warriors will eventually become "balanced" by having the user weigh their options. Paladins for ridiculous survivability. Drks for great utility. Heroes for rape.
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[1.2.376] More Warrior Rebalance. Remixed music. - by Atuan - 2011-03-25, 04:32 AM

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