2011-03-19, 03:36 AM
Kabanaw Wrote:To the first one point, removing the chain effect of a skill called Chain Lightning is silly. I agree with the multi hit idea, but making any of those skills a one mob skill is silly.
I still like my ideas I had for mages for Big Bang:
I/L: Make Chain Lightning so that if it hits only one mob, it actually multi-hits it for heavier damage. And if it hits multiple mobs (any # of mobs in area), the lightning spreads over all the mob. There you have a 1vs1 skill and a mob skill all in one. And it makes sense.
F/P: Make Paralyze do the same, except in 1vs1 it's just one big hit instead of multi-hits, and if there's a mob then the damage spreads over it. 1vs1 and mob skill all in one.
Bishops: Give us something that doesn't suck? Though it's not that bad now, now that the old leech ratio is back. The good ol' leeching ratio makes it semi-decent to be a "support" class, instead of a joke class with the current GMS leech ratio. Still, if they want us to be real supporters, give us realistic support skills, maybe a Regen magic, or a good Holy Shield. Bless is all good we got, and Heal is lol on 4th job training situations.

