2011-03-17, 05:47 PM
Jellyflower Wrote:Advanced final attack is obvious, warriors normally trigger it 40% of the time dealing 150% damage, advanced just makes it 60% chance @ 250% damage, so expected 60% damage from old to 150% to new. Intrepid does 225% x 3 + 150% = 825%, old -> 210% x 3 + 60% = 720%, so let's hope the speed difference is less than 105/720 = 14.58% for the new system to be better for heroes. (Assuming fasts 5 weapon with booster is 690ms for IS, it might be 780ms after this change -> 90/690 = 13.0%.) Just sucks that we lose achilles.
Heroes are still strong, you guys keep forgetting they have advanced combo attack and enrage.
Enrage only attacks single targets and the real comparison here is mobbing attacks. Combine that with the fact that ACB is stronger and both are faster, hit more targets, AND have more range and you have one seriously screwed up situation. If they want some sort of balance, Brave Slash needs its original range back (250% pre-BB release) and should hit 6 targets. At that point, I couldn't care less about the speed increase. If we only get to hit half as many targets, the least they can do is increase the damage to make up for the advantages the other classes have. Heroes have a massive 1v1 DPS, I understand (3.2x damage), but at training areas and LHC, that doesn't mean squat.

