2008-09-26, 10:24 PM
Or then we'll get all confused on who has what and when and the status of all of them. <_< That, or then you'll just destroy everything that is created and that will just be kinda boring. D:
Fine. >.>
I call upon a Moltres to use flamethrower on the wall. It's a legendary flying/fire bird pokemon, if you don't know about it. :O
I only didn't know about Diamond/Pearl pokemon. Plz though, I'm not thinking of the technical stuff. Only types.
Will this reduce to a pokefest? Because I will step down and let someone else take the mantle if it does.
NoJobNoRule's list
The glass doesn't dissappear. I will make it harden over a day or two, though.
Y U WONT DEAL WALL PROPER DAMAGE. YOU NO MENTION DAMAGE CAP B4.
DO NOT TEMPT ME. The original wall owner never let the health dip below 980,000 ever. The max was 1mil HP. There was 37 pages worth of this. (I think)
There is technically no damage cap, (I let a 10k dmg go by once) but your calculations mean nothing when I make final decision. You mention proper wall damage. Most of the attacks that did work would have been 0 under the original owner, so please don't whine how I don't cause much damage. It should be much lower.
You've revealed the Wall's ability, which is No Guard.
Yes, but it's def and spec def are so high most of the attacks bounce off. And this is a bad-stats wall, btw.
You need the center to connect with someone to make him spin, though.
gg on pointing a weakness out that I would have overlooked. >.>
Oh come on, the deathnote didn't work? It was my only chance
I do not know all there is to be known. Considerably less, really. Plz tell me what it should do if it works, and I will consider, unless it's an insta-kill.
Since the wall is so high, I spawn scourges (zerg flying suicide units) to dive into it.
It's high? You spawn scourges.
Most of Z's pokemon talk
the wall is not a pokemon match, it's a free-for-all.
We need types, too.
Rock-???
??? is sort-of like Castform's Forcast, except it can be changed into another type beyond the influence of weather, though weather can affect it. Without hail, it would be normal, but with it, it's currently Ice.
~I fiddle with the machine some more. I get a small explosion. I'm fine, though.
Wall=998,700
Ice=900
(+100: hail, melt, refreeze) 3 more turns...
Other characters, effects, and objects:
~Nowhere. dfehrfbsbja.
~The wall is 9x its original thickness.
~The moat is filled with molten glass.
~The wall has been hosed down and is fire-immune.
~The wall has been struck with a lightning zapper, making it lit resistant.
~A red target painted with paintballs adorns the front of the wall. Two eyes are also painted.
~A second wall is built around the camp.
Everyone: A Zergling evolution chamber, lair with "upgrades", spawning pool, hydralisk den, queen's nest, and a spire.
Alloy: Skill 'Improvability Drive'
Milelke: an invincible drainer.
ablu2: a rocket launcher
Dusk: Taurospears diverting the spilt butane, partial crane
Russt: a pic of the wall's far side, a 1:1000 scale replica of the Large Hadron Collider
NoJobNoRules: Franken Roid, Moltres
holypie: a working replica of the LHC with a little tweak...(it is straight so it's like a cannon that shoots tiny lightspeed cannonballs)
randompeep: Fiddling with a machine to achieve a previous effect
ZYXWVUT: A pokemon team
Misc.:
a spirit may not grab anything, and is immobile, but can otherwise participate.
Spirits: Alloy
Fine. >.>
I call upon a Moltres to use flamethrower on the wall. It's a legendary flying/fire bird pokemon, if you don't know about it. :O
I only didn't know about Diamond/Pearl pokemon. Plz though, I'm not thinking of the technical stuff. Only types.
Will this reduce to a pokefest? Because I will step down and let someone else take the mantle if it does.
NoJobNoRule's list
The glass doesn't dissappear. I will make it harden over a day or two, though.
Y U WONT DEAL WALL PROPER DAMAGE. YOU NO MENTION DAMAGE CAP B4.
DO NOT TEMPT ME. The original wall owner never let the health dip below 980,000 ever. The max was 1mil HP. There was 37 pages worth of this. (I think)
There is technically no damage cap, (I let a 10k dmg go by once) but your calculations mean nothing when I make final decision. You mention proper wall damage. Most of the attacks that did work would have been 0 under the original owner, so please don't whine how I don't cause much damage. It should be much lower.
You've revealed the Wall's ability, which is No Guard.
Yes, but it's def and spec def are so high most of the attacks bounce off. And this is a bad-stats wall, btw.
You need the center to connect with someone to make him spin, though.
gg on pointing a weakness out that I would have overlooked. >.>
Oh come on, the deathnote didn't work? It was my only chance
I do not know all there is to be known. Considerably less, really. Plz tell me what it should do if it works, and I will consider, unless it's an insta-kill.
Since the wall is so high, I spawn scourges (zerg flying suicide units) to dive into it.
It's high? You spawn scourges.
Most of Z's pokemon talk
the wall is not a pokemon match, it's a free-for-all.
We need types, too.
Rock-???
??? is sort-of like Castform's Forcast, except it can be changed into another type beyond the influence of weather, though weather can affect it. Without hail, it would be normal, but with it, it's currently Ice.
~I fiddle with the machine some more. I get a small explosion. I'm fine, though.
Wall=998,700
Ice=900
(+100: hail, melt, refreeze) 3 more turns...
Other characters, effects, and objects:
~Nowhere. dfehrfbsbja.
~The wall is 9x its original thickness.
~The moat is filled with molten glass.
~The wall has been hosed down and is fire-immune.
~The wall has been struck with a lightning zapper, making it lit resistant.
~A red target painted with paintballs adorns the front of the wall. Two eyes are also painted.
~A second wall is built around the camp.
Everyone: A Zergling evolution chamber, lair with "upgrades", spawning pool, hydralisk den, queen's nest, and a spire.
Alloy: Skill 'Improvability Drive'
Milelke: an invincible drainer.
ablu2: a rocket launcher
Dusk: Taurospears diverting the spilt butane, partial crane
Russt: a pic of the wall's far side, a 1:1000 scale replica of the Large Hadron Collider
NoJobNoRules: Franken Roid, Moltres
holypie: a working replica of the LHC with a little tweak...(it is straight so it's like a cannon that shoots tiny lightspeed cannonballs)
randompeep: Fiddling with a machine to achieve a previous effect
ZYXWVUT: A pokemon team
Misc.:
a spirit may not grab anything, and is immobile, but can otherwise participate.
Spirits: Alloy

