2011-03-04, 06:44 PM
Dusk Wrote:Not surprised to hear about shitty combat mechanics. They plague so many otherwise interesting JRPGs.
Joe is definitely exaggerating, it's not that bad, even at the beginning. There's two immobile types of enemies and they can be killed in a singe combo by adding in column/row attacks that connect them. You just have to be smart about how you do things. And even then it's not that big a problem. I don't know why Joe is complaining about damage because I never came close to death at any point before the 4th chapter on either story.
I really think he's under-leveled or under-armed.
One thing about this game is that there are a lot of equipment/armor choices that will hurt one stat while boosting another. So you'll be forced to choose between speed or defense. Or attack or magic. This can happen on any character and with the exception of one character who has only good magic skills, the rest are pretty balanced between melee and magic. Oh wait, two characters. One magic and one purely physical.

