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[Draft] Guide for the DEXless Sin (Scrolled for LUK!)
#38
[quote=GummyBear]I dont know about you, but I used 21 SP at viking/dt before. Now, there're better training grounds, so I dont see the need to group monsters together in places like hoodoo etc. Also, mobbing IMO is a joke for early hermithood. We have nothing but L7 for attack, and mobbing a group of strong monsters (for that level) like viking without proper sniping spots is IMO not a good idea until at least you have maxed SP. Otherwise, mobbing a 1-2hko monsters is a waste, since you can probably kill them faster without mobbing.

The thing with SP is that if you're going pure SP, at level 78, you're doing 1% more damage than those with 1 avenger. At level 79, you're doing 2% more damage, and I dont know about you, but IMO, that's alot, especially for a dexless sin. Further more, from what I can see, avenger is mostly just for show in the first 10 hermit levels. I cant really find a situation where 1 avenger stands out.

QUOTE]

I started using SP for training when it was lvl 21 (3 min shadow partner). Before that is was pretty much useless and used more for show.

I used Avenger all the time when it was lvl 1. It definitely wasn't the greatest of skills at lvl 1, but it could do two things that l7 couldn't do. It could aggro 4 enemies at once and it could go through terrain.

If you found a monster that you couldnt hit with L7 and it wasn't interested in coming towards you, you could use your lvl 1 avenger to aggro it and its on its way.

I used Avenger all the time to aggro several enemies and get them coming towards me in a train like manner, and I could sit in the corner and cut them down one at a time while they continued their trek towards me.

When it comes to 1% more dmg, or a new skill that provides new abilities that you wouldn't have otherwise, I would again choose to go 1 avenger right off the bat in building a Hermit.
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[Draft] Guide for the DEXless Sin (Scrolled for LUK!) - by RoxStarz - 2008-09-26, 10:25 AM

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