2008-07-08, 03:48 AM
In the endgame, I believe that low luck bests luckless, even if just slightly.
HT pendant and a Zhelm on average add 37 luck, then means you only need 43 base to equip a doomsday staff. Toss in some 6x/7x mage gear with luck, and you'll lower the requisite base to 38 or so. Taking out the minimum 4 base luck, that only puts you 34 points of int behind luckless. The difference in magic attack between the average 64 maple wep and a doomsday is 38, fills in the gap, and the int boost already present on 6x/7x int equips fill in for the MW advantage.
Not like 5-10 points of magic attack make a huge difference >_>
Just don't overshoot your luck, and you'll be fine. (Unless timeless mage weps can evolve to be extremely godly; but that will only be the case when and if it happens)
HT pendant and a Zhelm on average add 37 luck, then means you only need 43 base to equip a doomsday staff. Toss in some 6x/7x mage gear with luck, and you'll lower the requisite base to 38 or so. Taking out the minimum 4 base luck, that only puts you 34 points of int behind luckless. The difference in magic attack between the average 64 maple wep and a doomsday is 38, fills in the gap, and the int boost already present on 6x/7x int equips fill in for the MW advantage.
Not like 5-10 points of magic attack make a huge difference >_>
Just don't overshoot your luck, and you'll be fine. (Unless timeless mage weps can evolve to be extremely godly; but that will only be the case when and if it happens)

