2011-03-02, 04:15 AM
Takebacker Wrote:Me and 4 friends are raising a monster party starting after LHC. We're trying to get the "ultimate party" consisting of: Bucc, UA sair, paladin, bowmaster, shadower/mystery class, and an HS mule we can hopefully tele into LHC. We would have to stick to those alligators for a while but we'll move up to stone golems eventually. I think coming up with an ideal strategy for party combinations for a map is really important for fast exp gain and i've done that for my parties, though the whole thing is entirely theoretical obviously.
Man, why you gotta cripple the Paladin and make him the weakest link at the end? lol

