Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
The ultimate Ultimate Adventurer's info thread... :)
#35
Dark Link Wrote:Not entirely. Unless something changed as of late, the nerfed SD will still beat the buffed ACB. Against a neutral monster with Holy+Lit, you're comparing 1069% vs 757.35% [SD vs ACB], if I remember right with how Lit works on Dual Charging. Of course elemental weak only helps the cause of SD even more =/
Yes, entirely.

For one, there's no need in apply charges when comparing them since they're going to scale the same.
At the end of the day, you're still comparing a 720% SD against a 514% ACB. Charges are irrelevant.

Now, here's the problem with your comparison: you're comparing them on a per-activation basis.
As has already been mentioned and is generally common-knowledge, SD is slow.
More specifically, it activates with a 1600ms delay while ACB has a 800ms delay.
That means that in the same time-frame, ACB will do 1.4278 times the damage as SD.

So it's very much useless.

TagerBustah Wrote:I mean it is a non physical attack. Heavens Hammer is not a physical attack either.
Mechanically, Hammer isn't really an attack at all as much as it is a skill effect.
Comparing it to Soul Driver doesn't make any sense due to the fact that Soul Driver works just like every other attack; i.e. it is a physical attack.

TagerBustah Wrote:Crimson Guardians and Master Guardians. Sounds like you never been to CWKPQ before. So you think a Paladin has no business being at CWKPQ?
ORLY? Crimson Guardians are resistant/immune to Lightning?

Master Guardians are only a momentary disturbance, but I don't consider one statistically insignificant scenario to make it worth the effort of getting the skill.

TagerBustah Wrote:There are several bosses resistant to either all wk charges (fire/ice/light) or all Paladins charges (fire/ice/light/holy). Also for White Knights Blast is not an option.
What bosses? Because while there are some, they're trivial due to the only place they'll regularly be faced: Dojo.

And, again, there is no good reason for a White Knight/Paladin to be messing with fully elementally resistant monsters.
You're suggesting people recreate their White Knights/Palis or doing a massively time-consuming quests so they can go screw around at monsters they'd normally ignore and deem that "useful"?
Reply


Messages In This Thread
The ultimate Ultimate Adventurer's info thread... :) - by Viaje - 2011-02-23, 07:12 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)